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Sound in Movies

カード 25枚 作成者: Movie lover (作成日: 2013/11/28)

  • Sound Design

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公開範囲:

公開

言語:

  • カード表 : 英語
  • カード裏 : 英語
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  • 1

    Sound Design

    補足(例文と訳など)

    答え

    • The final form of a movie's total aural impression.

    解説

  • 2

    MOS

    補足(例文と訳など)

    答え

    • With out sound

    解説

  • 3

    Diegetic Sound

    補足(例文と訳など)

    答え

    • Sounds that seem to come from the world of the movie. (ex. dialogue spoken by a character, music playing on a radio that is visible in the scene, sound of a car crash that our characters respond to, whether it is on screen or not) (heard by the characters in the film)

    解説

  • 4

    Reverb

    補足(例文と訳など)

    答え

    • Greater reflected sound, creates a sense of depth

    解説

  • 5

    Automatic Dialogue Replacement

    補足(例文と訳など)

    答え

    • ADR. The rerecording of sync dialogue in a studio (when the production sound is not usable).

    解説

  • 6

    Omni directional, Uni-directional, Lavaliere

    補足(例文と訳など)

    答え

    • The three types of microphones

    解説

  • 7

    Supervising Sound Editor

    補足(例文と訳など)

    答え

    • This person directs and coordinates the creative contributions of the post-production sound.

    解説

  • 8

    Direct Sound

    補足(例文と訳など)

    答え

    • Sync sound that is recorded on location and in sync with the image (ex. car image and sound of car)

    解説

  • 9

    Ambient Sound

    補足(例文と訳など)

    答え

    • The overall aural environment in which a scene takes place-the background noises and other acoustic properties. Can be recorded on location or commercial sound effects. Sometimes like silence in a film. Should always be ambient sound (even if no dialogue, music, etc).

    解説

  • 10

    Foley Effects

    補足(例文と訳など)

    答え

    • After Jack Foley. Differ from hard effects in that they are recorded in synchronization with the edited film. Foley session: standing in a room watching a scene in a soundproof room with whatever you need to create the right effects as you watch the film. Foley Artists, Foley Room.

    解説

  • 11

    Source Music

    補足(例文と訳など)

    答え

    • Any music that has a visible source in the scene (ex. a song playing from a jukebox in the corner of a bar, the guitar that a character is playing)

    解説

  • 12

    Asynchronous Sound

    補足(例文と訳など)

    答え

    • Sound that has no corresponding image and so has no visible source. Can be either speech, sound effects, or music. Asks, "Where is this sound coming from?"

    解説

  • 13

    Musical Score (Soundtrack)

    補足(例文と訳など)

    答え

    • Nonsync and nondiegetic music that generally accompanies action or dialoge to underscore the events of a scene with a tone, a mood, or musical commentary. Barely notices but deeply felt.

    解説

  • 14

    Copyright Clearance

    補足(例文と訳など)

    答え

    • Means that you have been given/purchased the rights to use specific music in your film

    解説

  • 15

    Nondiegetic Sounds

    補足(例文と訳など)

    答え

    • Sounds that don't come from anything in the world of the film. (ex. voice of a narrator, music with no source in the world of the film)

    解説

  • 16

    Audio Lead (J-Cut)

    補足(例文と訳など)

    答え

    • When audio comes before the video

    解説

  • 17

    Point-of-audition

    補足(例文と訳など)

    答え

    • Sound that is only heard by the character (heart beat, iPod)

    解説

  • 18

    Walla-walla

    補足(例文と訳など)

    答え

    • Ambient sound that involves the general, unintelligible chatter of a group of people.

    解説

  • 19

    Room Tone

    補足(例文と訳など)

    答え

    • A location's "aural fingerprint" - nonspecific sounds on the upper end

    解説

  • 20

    Location Sound

    補足(例文と訳など)

    答え

    • Sound that is recorded

    解説

  • 21

    Diegesis

    補足(例文と訳など)

    答え

    • The world of the film. Consists of the characters, actions, objects, locations, time, and story.

    解説

  • 22

    Voice, Effects, Music

    補足(例文と訳など)

    答え

    • The three common sound tracks

    解説

  • 23

    Looping

    補足(例文と訳など)

    答え

    • The method of rerecording and syncing up the dialogue. Actor stands in a studio in front of the microphone watching a loop of the scene whose dialogue needs replacing over and over again. Also ADR (Automatic Dialogue Replacement)

    解説

  • 24

    Wall-to-wall Music

    補足(例文と訳など)

    答え

    • The phenomenon of the excessive and indiscriminate use of music from the beginning to the end of a film.

    解説

  • 25

    In Sync Audio

    補足(例文と訳など)

    答え

    • Sound has frame-accurate, direct correspondence with the image and appears to be generated from what we are watching (ex. a character speaking dialogue, car starting up).

    解説

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